Niagara Gazette — “The history of this collection underscores the global nature of video game technology and game play,” says center director Jon-Paul Dyson. “These games were made in Japan, played soon after their release by two teenagers in France —who wanted to get them as soon as possible — and have now come to the United States. By adding to The Strong’s unparalleled collection of software, hardware, media, and archival materials with this large, prestigious, and well-preserved collection, (the the International Center for the History of Electronic Games fulfills its mission of ensuring that the rich history of video games is preserved for scholars, the general public, and everyone who loves these games and understands their importance.”
The International Center for the History of Electronic Games collects, studies, and interprets video games, other electronic games, and related materials and the ways in which electronic games are changing how people play, learn, and connect with each other, including across boundaries of culture and geography. It is situated at The Strong in Rochester which also houses the National Museum of Play and the National Toy Hall of Fame.